MacVoices #1081: James Lee of Tropical Software On How You Can Help Develop TopXNotes for iPhone and iPad

MacVoices

James Lee of Tropical Software is looking for a few good people to help test and suggest for the upcoming iPhone and iPad versions of TopXNotes. Jim talks about the history of their flagship program, where it falls in the note-taking software hierarchy, and why so many users find it easy to understand and adopt. TopXNotes recently received an interface update; Jim covers that, along with his plans for the mobile device version and invites you to contact him to participate. Jim also has some praise for Apple’s iPad/iPhone development policies, and uses

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MacVoices #1080: Steve Scott Talks About What Upcoming NSConference MINI Offers Those Not Going to WWDC

MacVoices

Conference organizer Steve Scott is about to pull off a difficult project: putting together a developers conference in four weeks. We’re talking about the NSConference MINI, and Scotty explains how it came about, who it is for, and why it doesn’t compete with Apple’s Worldwide Developers Conference. Scotty has plenty of experience, organizing two versions of the full NSConference, and outlines how the NSConference MINI will be a bit different, with attendee-determined and provided content, and an impromptu organizational style. He also provides an update on the Mac Developer Network, some

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MacNotables #1018: Jason Snell on Google TV vs. Apple TV, Why TV is Difficult, The iPad as TV, The Flash Debate and More

MacNotables

Jason Snell, the Editorial Director of Macworld, comments on the current state of TV, including why it is such a mess, what the newly announced Google TV means for consumers in general and Apple TV in particular, and where the iPad fits in. Jason also weighs in on the Apple-Adobe-Flash saga, defending his position that Flash is less relevant than it was when the iPhone first came out, and explains his surprise that we’re still talking about it. The conversation wraps up with Jason talking about the how the iPad fits into his life (so far), what

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MacJury #1010: An Examination of Apple, Adobe and Flash (Part 2)

MacJury

In the second of a two-part discussion, The MacJury takes on the Flash controversy from the ground up, starting with an understandable explanation of what Flash is and the many ways it has been deployed. Flash faces some challenges since Apple decided not to support it on their mobile devices, and the panel looks at the difficulty of converting various projects (web sites, games, programs, video) from Flash to other delivery platforms, how that affects authors, developers and consumers, and whether this is just part of the evolution of computing. Along the way, the motives of all parties in this

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MacJury #1009: An Examination of Apple, Adobe and Flash (Part 1)

MacJury

In the first of a two-part discussion, The MacJury takes on the Flash controversy from the ground up, starting with an understandable explanation of what Flash is and the many ways it has been deployed. Flash faces some challenges since Apple decided not to support it on their mobile devices, and the panel looks at the difficulty of converting various projects (web sites, games, programs, video) from Flash to other delivery platforms, how that affects authors, developers and consumers, and whether this is just part of the evolution of computing. Along the way, the motives of all parties in this

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